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Steps to supervise plus tips & tricks to be an on set supervisor
Technical aspects of Lighting and Shading that are used in post-production
Learn how Fire, Smoke, Liquids, Destruction, Explosions and Particle FX are put together
Process of pitching a job concept, assets, anim, light, comp
Discover the end-to-end workflow for Caricature sculpting
Asset 10 Environments, Creating 3D surfaces and how to download from Megascan - Intermediate
Achieving realism through procedural techniques on the hard surface
Session 2, Explore the modeling and sculpting procedures for creating cute creatures
Hardsurface, key steps for visualization, planning and understanding the workflow for Asset ENV
Skin Texturing, understanding the process using software such as Mari, Photoshop, Zbrush and more
Sculpting various species from references and locations
Model, Texture, X-gen and Render creation techniques
Processing displacement through textures and sculpting
Lookdev, Hardsurface shading and materials study
Modeling Sculpting, Zbrush Hyper detailing such as skin
Lookdev General, understanding Lookdev principles and PBR (shading)
Part 2, Modeling introduction on caricature sculpting
Hardsurface Texturing, scene management, and planning
Our courses will help you excel in the VFX industry.