MPC worked right across the production of ‘Nope’, first working directly with the filmmakers during pre-production on concept art and visualisation. By the end of the project, the team had delivered more than 675 VFX shots requiring alien creature design, CG cloudscapes and a new approach to converting plates shot under daylight into night shots that the team developed with the film’s cinematographer Hoyte van Hoytema.
MPC’s Production VFX Supervisor Guillaume Rocheron led the visual effects team, alongside Art Director Leandre Lagrange and Head of Visualisation Patrick Smith leading the visualisation work.
Leandre Lagrange, Art Director at MPC, recalled his first conversation with Jordan Peele about the alien entity. “One key factor that stood out was that he used the word ‘origami’ to describe the transformation,” he said.
Some scenes in the story take place at night, which meant making decisions about how to organise the shoot, and how the images should be handled in post. Guillaume said, “Together with the production’s DP Hoyte van Hoytema, we were very interested in recreating the human vision experience of seeing at night, not just going with the way film cameras see at night and trying to make that work cinematically.